Although EVGA’s e-GeForce 8800 Ultra
KO dominates all of the 3DMark tests, look at how
close the
ASUS EN8800GTS TOP comes in
behind it at both resolutions even with the
additional hit of antialiasing being enabled—and how
it even manages edge by the Ultra in the SM2.0
benchmarks with antialiasing turned off. Pretty
amazing when you consider the fact that the Ultra KO
is also overclocked out-of-the box. For a
card that goes for half the price of an 8800 GTX or
Ultra, that ain’t too shabby, folks!
Call of Duty 4: Modern Warfare
Infinity Ward is well-known for their
award-winning Call of Duty WWII first-person
shooters with compelling gameplay, intelligent AI
squad mates that fight alongside you and enemies who
are equally as skilled in fighting against you. Now
they turn their sights on a more contemporary
conflict in Call of Duty 4: Modern Warfare.
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Call of Duty 4 places you in the role
of Sgt. “Soap” MacTavish of the elite British
commando and counter-terrorist unit the 22nd S.A.S.
(Special Air Service) Regiment, and Sgt. Paul
Jackson of the U.S. Marine Corps 1st Force Recon
Battalion. The game pits you and your squad mates
against Middle-East extremists and Russian
ultra-nationalists threatening the world with a
nuclear holocaust. A compelling, dramatic storyline
with more than a few surprising twists and turns,
visuals that can give some DirectX 10 titles under
Windows Vista a good run for the money and some of
the most enveloping and intense combat seen in a
first-person shooter, makes Call of Duty 4 one of
the best games released in 2007.
I used FRAPS to record a complete
run-through of the “War Pig” level in Act I of the
game, where Sgt. Jackson and the Marines must escort
a repaired M1-Abrams tank to the rendezvous point
for a final assault against rouge military commander
Khaled Al-Asad who has staged a bloody coupe, thrown
the country into chaos and is threatening the region
with nukes. The fighting takes place through narrow
streets and numerous ambushes, while engaging in
brutal and chaotic close-quarters house-to-house
combat.
All of the in-game visual settings
were maxed out for the tests, and as you can see
from the graph and screen shots, not only is the
EN8800GTS TOP no slouch when it comes to
running Call of Duty 4 at either resolution with all
the visuals cranked up; but it comes surprising
close to the more expensive, factory-overclocked
e-GeForce 8800 Ultra KO in performance while looking
good doing so. Oorah! for the
ASUS EN8800 GTS TOP!
Crysis
Clearly one of the most highly
anticipated first-person shooters ever developed
exclusively for the PC,
Crysis is a
next-generation technological marvel with incredible
visuals designed as a showcase for Windows Vista and
DirectX 10; real-world environmental and physics
effects, and white-hot combat with challenging and
resourceful enemies where the player must constantly
adapt their weaponry and hi-tech Nanosuit armor to
survive.
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Not surprisingly, all of that
ground-breaking gaming goodness comes with a rather
steep price. It’s safe to say that there isn’t a
single PC game currently in existence capable of
punishing hardware the way Crysis does. Even the
mightiest of video cards from NVIDIA and AMD whether
solo or paired in SLI or Cross Fire, have their
frame rates crushed like a paper cup under
the posterior of an elephant when anti-aliasing and
all of the game’s visual settings are cranked to the
max.
It doesn’t get any better under
Windows Vista, either—much to the chagrin of gamers
who invested a lot of time and money
upgrading their rigs to run the game, and probably
Microsoft as well, who desperately need a
blockbuster PC title to help drag Vista out of its
slump with the majority of gamers who have chosen to
stick with the more nimble and mature Windows XP.
Future driver updates and patches that implement
game optimizations from Crytek will help ease
some of the pain of trying to experience Crysis
“The Way It’s Meant to Be Played.” It will probably
take NVIDIA and AMD’s next generation of GPUs before
Crysis can be played with its visual settings maxed
out, a decent level of anti-aliasing enabled at
resolutions of 1680x1050 or greater and with
frame rates closer to the ideal 60 FPS.
I used the three benchmark batch
files that the game installs. The only thing
I changed under the NVIDIA control panel was setting
the Anisotropic Filtering setting in the
Crysis profile to 16x. Anti-aliasing settings
were enabled and disabled through the game’s menu,
and all of the visual detail settings were set to
High.
The Crysis v1.1 patch and NVIDIA’s
169.28 ForceWare beta drivers, promised some
performance improvements when used together.
Although there is some small improvement overall,
it’s definitely not enough to prevent the game from
playing like the proverbial slide show when
4x antialiasing is enabled. While a GeForce Ultra at
1680x1050 would be considered overkill in any other
game, in Crysis it struggles to crack the 30 FPS
mark where it is at least tolerably playable. As for
the e-GeForce 8800 GTS 640MB, forget it!
On the other hand, even though it’s
trailing behind EVGA’s e-GeForce 8800 Ultra KO, the
ASUS EN8800GTS TOP is not that far behind,
and really hanging in there. I
found that whether playing Crysis at 1685x1050 or
1920x1200, the best balance between frame rates and
reducing the jaggies, which really ruins the good
looks of the game, was with an anti-aliasing setting
of 2x.
Here’s hoping NVIDIA and AMD’s
next-generation offerings will be out soon…
The Elder Scrolls IV: Oblivion
Released in March 2006 as the fourth
installment of one of the most popular and
critically-acclaimed Role-Playing Game franchises of
all time,
The Elder Scrolls IV: Oblivion
has won
numerous awards and accolades for its unparalleled
character creation and development, engrossing and
highly addictive gameplay, and stunning visuals.
This masterpiece from Bethesda Game Studios features
a wondrous, living game world as the backdrop for a
classic tale of might, magic, and good-against evil,
with the first person perspective added to
traditional third person role-playing; a
breathtakingly beautiful soundtrack by Jeremy Soule,
and voice acting by Hollywood notables Patrick
Stewart, Sean Bean, Terrance Stamp and Lynda Carter.
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What can you say about a game that
has endured for the last three years and continues
to be as immensely popular and enjoyable now as it
was on the day of its release? Made even more
incredible not only by Bethedsa’s own official
add-ons, but with thousands of mods to
customize almost every aspect of the game as well as
provide new quests created by some of the most
passionate, inspired and talented modders and
enthusiast on the planet? A game that is still no
slouch when it comes to pushing the visual envelope
at high resolutions with every visual detail setting
turned on full-blast—especially when you have mods
loaded that effectively doubles the existing
visual quality of the game?
I’d say you’d have a game that would
do a pretty good job of testing the mettle of any
video card—including the
ASUS EN8800GTS TOP.
To enable HDR lighting and
anti-aliasing for Oblivion, we need to make sure
that our desired resolution, and HDR lighting is
enabled in Oblivion’s menu, and that anti-aliasing
is turned off. Then we push all of the visual effect
sliders all the way to the right. I left
Self-Shadows disabled because it looks great
sometimes and terrible most of the time. Next, we go
into the NVIDIA control panel, select Manage 3D
Settings, then click the Program Settings
Tab; scroll down the list of games in the upper
window on the right-hand side of the control panel
labeled “1. Select a program to override,”
until we find Elder Scrolls 4: Oblivion.
Next, under “2. Specify the settings for Elder
Scrolls 4: Oblivion” in the lower window, we
make the following changes:
Feature
Settings
Anisotropic filtering
16X
Antialiasing – Mode
Override any
application setting
Antialiasing – Setting
4X
Antialiasing -
Transparency
Multisampling
Force Mipmaps
Trilinear
Texture filtering –
Negative LOD bias
Clamp
Texture filtering –
Quality
High Quality
For outdoor benchmarking, I had my
character ride from Anvil on horseback to
Skingrad along the Gold Road non-stop.
Indoor benchmarking was recorded inside the
Garlas Agea ruins northeast of Anvil, southwest
of Kvatch. For the no-antialiasing tests, I simply
went back into the Oblivion profile and turned it
off.
Once again, for a card retailing for
nearly half the price of a GeForce 8800 GTX or
Ultra, the ASUS EN8800GTS TOP made quite a
respectable showing—no small feat considering all
the visual enhancement and other mods I’m running in
the game. Meanwhile, the e-GeForce 8800 GTS 640MB
can barely keep up when antialiasing is enabled at
either of the benchmark resolutions. You’d either
have to run without antialiasing (which would really
suck); disable HDR and use Bloom lighting and
in-game antialiasing (which sucks even more), or run
at 2x antialiasing—which really isn’t so bad—to
achieve a better balance between visual quality and
frame rates Though 2x AA doesn’t look quite as good
as 4x AA, it’s certainly better than the other two
alternatives.