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ASUS EN8800GTS TOP - Page 2 of 4

 

 

Now let’s look at NVIDIA’s core technology behind the ASUS EN8800 GTS TOP:

 

 

Features and Benefits

 

NVIDIA Unified Architecture:
Fully unified shader core dynamically allocates processing power to geometry, vertex, physics, or pixel shading operations, delivering up to 2x the gaming performance of prior generation GPUs.

Full Microsoft® DirectX® 10 Support:
DirectX 10 GPU with full Shader Model 4.0 support delivers unparalleled levels of graphics realism and film-quality effects.

NVIDIA® SLI® Technology1:
Delivers up to 2x the performance of a single GPU configuration for unequaled gaming experiences by allowing two graphics cards to run in parallel. The must-have feature for performance PCI Express® graphics, SLI dramatically scales performance on today’s hottest games.

PCI Express 2.0 Support:
Designed to run perfectly with the new PCI Express 2.0 bus architecture, offering a future-proofing bridge to tomorrow’s most bandwidth-hungry games and 3D applications by maximizing the 5 GT/s PCI Express 2.0 bandwidth (twice that of first generation PCI Express). PCI Express 2.0 products are fully backwards compatible with existing PCI Express motherboards for the broadest support.

GigaThread™ Technology:
Massively multi-threaded architecture supports thousands of independent, simultaneous threads, providing extreme processing efficiency in advanced, next generation shader programs.

NVIDIA® Lumenex™ Engine:
Delivers stunning image quality and floating point accuracy at ultra-fast frame rates.

16x Anti-aliasing Technology:
Lightning fast, high-quality anti-aliasing at up to 16x sample rates obliterates jagged edges.

128-bit floating point High Dynamic-Range (HDR) Lighting:
Twice the precision of prior generations for incredibly realistic lighting effects—now with support for anti-aliasing.

NVIDIA® Quantum Effects™ Technology:
Advanced shader processors architected for physics computation enable a new level of physics effects to be simulated and rendered on the GPU—all while freeing the CPU to run the game engine and artificial intelligence (AI).

NVIDIA® ForceWare® Unified Driver Architecture (UDA):
Delivers a proven record of compatibility, reliability, and stability with the widest range of games and applications. ForceWare provides the best out-of-box experience for every user and delivers continuous performance and feature updates over the life of NVIDIA GeForce® GPUs.

OpenGL® 2.1 Optimization and Support:
Ensures top-notch compatibility and performance for OpenGL applications.

Dual 400MHz RAMDACs:
Blazing-fast RAMDACs support dual QXGA displays with ultra-high, ergonomic refresh rates–up to 2048x1536@85Hz.

Dual Dual-link DVI Support:
Able to drive the industry’s largest and highest resolution flat-panel displays up to 2560x1600 and with support for High-bandwidth Digital Content Protection (HDCP).

NVIDIA® PureVideo® HD Technology2:
The combination of high-definition video decode acceleration and post-processing that delivers unprecedented picture clarity, smooth video, accurate color, and precise image scaling for movies and video.

Discrete, Programmable Video Processor:
NVIDIA PureVideo is a discrete programmable processing core in NVIDIA GPUs that provides superb picture quality and ultra-smooth movies with 100% offload of H.264 video decoding from the CPU and significantly reduced power consumption.

Hardware Decode Acceleration:
Provides ultra-smooth playback of H.264, VC-1, WMV and MPEG-2 HD and SD movies.

HDCP Capable3:
Designed to meet the output protection management (HDCP) and security specifications of the Blu-ray Disc and HD DVD formats, allowing the playback of encrypted movie content on PCs when connected to HDCP-compliant displays.

Advanced Spatial-Temporal De-Interlacing:
Sharpens HD and standard definition interlaced content on progressive displays, delivering a crisp, clear picture that rivals high-end home-theater systems.

High-Quality Scaling:
Enlarges lower resolution movies and videos to HDTV resolutions, while maintaining a clear, clean image. Also provides downscaling of videos, including high-definition, while preserving image detail.

Inverse Telecine (3:2 & 2:2 Pulldown Correction):
Recovers original film images from films-converted-to-video (DVDs, 1080i HD content), providing more accurate movie playback and superior picture quality.

Bad Edit Correction:
When videos are edited, the edits can disrupt the normal 3:2 or 2:2 pulldown cadence. PureVideo uses advanced processing techniques to detect poor edits, recover the original content, and display perfect picture detail frame after frame for smooth, natural looking video.

Noise Reduction:
Improves movie image quality by removing unwanted artifacts.

Edge Enhancement:
Sharpens movie images by providing higher contrast around lines and objects.

Integrated SD and HD TV Output:
World-class TV-out functionality via Composite, S-Video, Component or DVI connections. Supports resolutions up to 1080i/1080p, depending on connection type and TV capability.

1 - NVIDIA SLI certified versions of GeForce PCI Express GPUs only. A GeForce 8800 GTS 512 MB must be paired with another GeForce 8800 GTS 512 MB, regardless of graphics card manufacturer to enable SLI technology.

2 - Feature requires supported video software. Features may vary by product.

3 - Requires other HDCP-compatible components.

Courtesy of NVIDIA

 

At first glance, there’s not much to differentiate the ASUS EN8800GTS TOP from earlier G80-based GeForce 8800 GTS reference-design cards. Both have a double-wide fan shroud, which takes up two expansion slots. At 9 inches long and 4.376 inches high, there’s certainly going to be a lot less drama involved fitting them in most enclosures compared to the larger 8800 GTX and Ultra cards. Both receive power from a single 6-pin PCI Express connector mounted on the front edge of the PCB, which makes power supply cable routing a bit less problematic that the GTX and Ultra cards that have two PCI Express connectors on the top front edge of their PCBs. Both have dual DVI/D Sub and HDCP-compliant HDTV-Out connectors occupying their ventilated rear brackets. The single SLI connector means that unless NVIDIA has a sudden change of heart, the EN8800GTS TOP and other G92 GTS cards won’t be running Three-way SLI any time soon.

 

When Enable Manual HyperDrive Clock Rate is checked, the card is not overclocked by default. Click Default however, and the manual setting will apply a conservative 6 MHz overclock. Naturally, you can adjust the slider to kick it up all the way to 60 MHz. As always, overclocking in small steps to find the maximum stable overclock is usually the smarter and safer route. When HyperDrive is enabled, SmartDoctor's Graphics Speed sliders are automatically disabled. The Information tab provides the usual info on the EN8800GTS TOP.
         
smartdoc017.jpg (77087 bytes)
Minimize closes SmartDoctor back to the System Tray icon. Close will close SmartDoctor completely—though any clock setting changes you've made will still be in effect if you checked-off "Use clock settings after reboot" under Settings on the System Tray icon's context menu. And of course, clicking Help... ...will bring up SmartDoctor's online User Guide.

 

With the exception of their skin-deep specifications in fact, the only way to tell the difference between the two, is the fan shroud itself. Like other G92-based 8800 GTS cards, the ASUS EN8800GTS TOP’s shroud extends over the entire face of the card to cool not just the GPU and memory, but the VRM and other support chips (a feature found only on overclocked editions of older G80-based 8800 GTS cards).

 

Also, the shroud and fan on 8800 GTS 512MB cards sit at an angle towards the rear of the card. This isn’t just a styling exercise. When two cards are installed in SLI, the upper card always runs hotter from having part of its airflow blocked by the lower card. With the revised shroud design, airflow is improved between a pair of G92 8800 GTS cards like the ASUS EN8800GTS TOP. A more subtle improvement is that the shroud also covers and cools the heatsink and heatpipes for cooler operation.

 

Although the EN8800GTS TOP may not be physically different from other cards in its class, there’s no doubt that ASUS has made the EN8800GTS the best looking one on the market. The glossy, smoke black shroud is accented by a die-cut reflective foil NVIDIA logo along the top, and a portrait of the warrior princess on the side, while the ASUS logo on the fan’s hub has a semi-holographic foil finish that changes color depending on which angle the light hits it. The EN8800GTS practically cries out for a case with a windowed side panel where it’s worth the effort to crane your neck to admire it every now and then.

 

The ASUS EN8800GTS TOP requires a power supply with a minimum of 400W and capable of providing 26A on the 12V rail. In “real-word” terms, a good 500 - 650W power supply would be a safer bet, particularly if you plan on additional overclocking of the card, or have other components installed that can place additional demands on the power supply. If you’re planning to run two EN8800GTS cards in SLI, you’ll definitely need more than 400W on tap. Two sites that can aid you in choosing the right power supply are eXtreme OuterVision and NVIDIA’s SLI Zone.

 

 

Installation/Benchmarking

 

Installing the ASUS EN8800GTS TOP is as easy as plugging the card into an available PCI Express slot and connecting a PCI Express connector from the power supply to the card. If you have to use the Molex to PCIe Adaptor Cable, make sure that the two Molex cables from the power supply that plug into the adaptor cable aren’t sharing other peripherals in your PC. If you have an analog display, you’ll need to use the included DVI-I to DB-15 VGA adapter to connect it to the EN8800GTS TOP.

 

Now let's take a look at GamerOSD. Click Advanced Settings with the Movie radio button ticked... ...and you can adjust the size of videos recorded while playing games, from 320x240 up to 720x480... ...Video Capture Frame Rate up to 30 FPS... ...whether or not to record sound using your default audio device...
       
...change the HTTP Broadcast Port... ...and whether to use GamerOSD's default XviD MPEG-4 or Windows Media File format for the recorded movie. GamerOSD allows you to broadcast your gaming session live to other GamerOSD users via a web browser... ...but you'll have to unblock GamerOSD from your firewall, though.
       
Click Stop Broadcasting when you're done. You can change GamerOSD's HotKeys for activating GamerOSD, Recording Movies and Screenshots, by clicking on the little "pencil-tip" icon like so, which will turn orange... ...bring up the appropriate dialog box where you click into the HotKey field with the mouse... ...and type in the HotKey replacement of your choice.

 

Both of the aforementioned scenarios are a good indication that you should strongly consider a power supply and display upgrade. A upgraded power supply will insure that the ASUS EN8800GTS TOP will get plenty of juice to keep it happy, with the added bonus of more stable and reliable power should you choose to overclock the card further, or add future hardware upgrades. And a digital widescreen LCD display will allow you to get the most out the EN8800GTS TOP’s superior visual quality. As always, you should check the Web for the latest video card drivers and any supplemental utilities, to insure that you get up-to-the-minute enhancements and bug-fixes. If you’re upgrading, don’t forget to uninstall you old card’s drivers first and then follow up with a good driver cleaner like Guru3D Driver Sweeper.

 

The ASUS EN8800GTS TOP was tested on the following hardware:

 

Intel Core2 Duo E6850 CPU @ 3.00 GHz Zalman CNPS9700 LED CPU Cooler

Abit IP35 Pro P35 “Bearlake” Motherboard (BIOS 11 – 07/09/07)

4GB Crucial Technologies Ballistix Tracer DDR-2 800 RAM (5-5-5-18 2T)

Creative Labs “Fatal1ty” Sound Blaster X-Fi Sound Card

(2) Western Digital 300GB Caviar (16MB Cache) 7200 SATA HD RAID 0 Stripe

Ultra X3 1000W Power Supply

Lite-On SHW-160P6S DVD Burner

Logitech G15 Keyboard

Logitech G9 Laser Mouse

Samsung SyncMaster 244T 24” LCD Display (1920x1200)

Samsung SyncMaster 226BW 22” LCD Display (1680x1050)

EVGA e-GeForce 8800 Ultra KO 768MB (768-P2-N885-AR)

EVGA e-GeForce 8800 GTS 640MB (Part Number: 640-P2-N821-AR)

SilverStone Temjin TJ09 Tower Case

Windows XP Professional SP-2 w/latest critical updates, latest drivers for all hardware, NVIDIA ForceWare 169.28 Beta Drivers

 

The vital statistics on EVGA’s e-GeForce Ultra KO card is 636 MHz on the Engine Clock, 2250 MHz on the Memory Clock and 1.63 GHz on the Shader Clock. That gives the KO a mild 4% overclock on the Engine and Memory Clocks and an 8% overclock on the Shader Clock when compared to the 612 MHz engine, 2160 memory and 1.516GHz shader clocks of a “generic” or non-overclocked GeForce Ultra. Since the Ultra is currently the fastest flagship card in NVIDIA’s line-up, it should be an interesting race between it and the EN8800 GTS Top, with the e-GeForce 8800 GTS  640MB card serving as a baseline comparison. The SilverStone Temjin TJ09 case is upgraded with two Cooler Master TLF-S12-EB (Blue) 120 x 25mm Neon LED Case Fans (rated at 42.734 CFM / 1,220 RPM / 22 dBA), in the upper exhaust fan bracket to provide additional cooling. I encountered no issues installing the ASUS EN8800GTS TOP into the test rig.

 

gamerosd015.jpg (75598 bytes)
Clicking Movie under the View section... ...will bring up the dialog box for you to open any movies recorded with GamerOSD in the Movie folder under My Documents\ASUS\GamerOSD. Ditto for Screenshots... ...which are stored in the ScreenShot folder under My Documents\ASUS\GamerOSD.
       
ingame_osd005.jpg (685593 bytes)
When we press our OSD HotKey in-game, the GamerOSD Menu pops up. Maneuvering though the tabs and settings are quick and easy with the <Arrow>, <Home>, <End>, and <Page Up> and <Page Dn> keys. Under the 3D Display Setting Tab we can overclock the ASUS EN8800GTS TOP, toggle the FPS Counter, adjusting its color and on-screen position and tweak the display's Gamma, Brightness and Contrast settings. Our Video Capture settings and adjustments are on the next tab. Under Screenshots we can choose to capture single or multiple screenshots at intervals up to 30 seconds in .BMP, .GIF and .JPG formats.

 

In addition to the latest version of ASUS Gamer OSD (v. 2.05.1023), and ASUS Smart Doctor (v 5.08), the most current versions of the following benchmark tools and utilities were used:

 

● 3DMark06 Advanced Edition v1.1.0

● EVEREST Ultimate Edition v4.20 Beta Build 1285

● FRAPS v2.9.3 Build 6914

 

The whole point in reviewing a card like the ASUS EN8800GTS TOP is games, obviously—so the following were elected for the job:

 

● Call of Duty 4: Modern Warfare v1.4

● Crysis v1.1

● The Elder Scrolls IV: Oblivion v1.2.0416

● World in Conflict v1.005

 

With a fresh install of Windows XP and all the aforementioned software installed, I benchmarked the ASUS EN8800GTS TOP and the two EVGA cards for comparison with the Samsung SyncMaster 226BW 22” LCD Display at its native 1680x1050 resolution; then the Samsung SyncMaster 244T 24” LCD Display at its native resolution of 1920x1200. All benchmarks were conducted with the default visual settings in the NVIDIA Control Panel; the benchmark or game’s native anti-aliasing and anisotropic filtering settings were used, and Vsync was set to off, unless otherwise specified.

 

 

3DMark06

 

An enduring standard for video card benchmarking and stress/stability testing (and overclock record-breaking), Futuremark’s 3Dmark06 is the world’s leading synthetic benchmark utility. Though getting on in years with the inevitable wide-spread adoption of Windows Vista and DirectX 10, and with Futuremark’s new 3DMark Vantage looming over the horizon, 3Dmark06 is still the benchmark every gamer and enthusiast reaches for when searching for the speed limit of their video card.

 

3dmark06_001.jpg (208884 bytes) 3dmark06_002.jpg (267396 bytes)
3dmark06_003.jpg (213981 bytes) 3dmark06_004.jpg (127836 bytes)
1920x1200 Hi-Res Images—Click to Enlarge

 

I ran the full suite of 3Dmark06 benchmarks with and without antialiasing enabled, but always with 16x anisotropic filtering enabled, at both 1680x1050 and 1920x1200 in order to obtain the three primary 3DMark scores for 3DMarks, HDR/SM3.0 and SM2.0 (click here for a more in-depth explanation 3DMark06's tests).

 

 

 

 

 

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All trademarks used are properties of their respective owners.

Copyright © 2003-2008 by Barry Little. All Rights Reserved.

 

 

 
 
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