
Noise, Heat and Overclocking
For a GPU with such an enormous
transistor count and so much processing power, you
may be wondering how NVIDIA manages to keep the
GeForce 8800 GTX so quiet.
The cooler’s huge aluminum and copper
heatsink augmented by heat pipes is part of the
answer, as a GPU cooler designed with heat pipes can
use a larger, slower-turning—and quieter
fan—than a cooler without them. The cooler’s shroud,
which pushes heated air out the back of the case,
also helps keep the noise down. Another reason, is
that NVIDIA doesn’t max-out the card’s fan speed to
100% when it’s under load—just enough to
drive the temperature back down. Which brings us to
the matter of temperatures for EVGA’s e-GeForce
8800 GTX.
Obviously any video card with 681
million transistors is going to run hotter that one
with a lower transistor count—there’s simply no way
around that. However, a video card’s operating
temperatures depends as much on the case it’s
installed in and the ambient room temperature, as
its inherent design. With a room temperature of 68°
and the e-GeForce 8800 GTX installed in the
system configuration used in this review, the card
idles at 58 -60° C. During long gaming sessions, the
card will run at 72 -75° C. However, if I turn the
heat up in my apartment to say 75° (it gets pretty
cold out here on the East Coast this time of
year), then the card’s under-load temperature jumps
to 80 - 83° C. That’s not as high as a ATI Radeon
X1900 card with the stock cooler, but it’s not as
cool as the previous generation GeForce 7-series
cards, either.
A number of GeForce 8800 GTX
owners have expressed concern in a number of
forums—including EVGA’s—over the operating
temperatures of their cards. The latest version of
NVIDIA’s
nTune Utility
must be installed to access the 8800 GTX’s fan speed
control under the NVIDIA Control Panel. It’s there
that you’ll see NVIDIA has the GPU fan settings
set to Automatic fan control. NVIDIA was
clearly trying to strike an acceptable balance
between cooling and noise here.
 |
 |
I used the Galaxy Audio CM-130 SPL Meter
to test how increasing the fan speed on
the EVGA e-GeForce 8800 GTX would
impact on overall system noise. |
Not Ziff-Davis Labs, I'll
admit—but it pretty much approximates the
height and distance I normally sit from the
computer. |
You can enable the Direct
Fan Control and force the fan to run at
whatever percentage you want, full-full time.
However, a bug in nTune prevents the manual setting
from sticking. As soon as you restart the computer,
it reverts to the automatic setting again. Some
users have resorted to using other utilities like
RivaTuner to adjust the fan speed of their 8800
GTX to their liking.
This post on EVGA’s forum illustrates how to use
RivaTuner to manually adjust the fan speed.
To try and provide a comparison
between the default Automatic Fan Control and Direct
Fan Control settings, I had to conduct the test in
two stages, using 3DMark06 and a
Galaxy Audio CM-130 SPL Meter. Removing as much
extraneous noise from the room as possible, I placed
the meter roughly the same height and distance as if
I were sitting in front of the system using it.
For the Automatic Fan Control tests,
I observed and recorded the values from the CM-130
during system boot, idle, and under load while
running the full battery of 3DMark06 benchmarks at
the default settings (with the exception of the
resolution being set to 1920x1200). I recorded the
lowest and loudest readings then averaged the
results.

Since the e-GeForce 8800 GTX’s fan
runs at a constant speed when set to Direct Fan
Control, to get an idea of how loud the system would
be under load, I recorded the values from the CM-130
when 3DMark’s CPU Tests were running, then averaged
those results. This will give us a more complete
picture of how loud the system is overall when the
CPU fan speeds up under load—which is what you’d
experience while playing a game. The recordings were
made with the fan set at 65%, 75%, 85%, 95% and
100%.

Keep in mind that the construction
and design of your case will also play a part in its
noise suppression capabilities as much as the
number and type of fans you have. The same mesh
panel construction that gives the Cooler Master
Stacker 830 its superior cooling and airflow
capabilities, also makes it easier for sound to
escape and reach your ears. If the card’s operating
temperatures are unacceptable to you and you find
the noise from running the fan at 100%
annoying, there’s always water cooling…
After many issues with factory
overclocked cards from NVIDIA’s partners, it was not
surprising that with the release of the GeForce
8800 GTX and GTS, NVIDIA clamped down on
the practice. Now that the card has been out for a
few months and yields are getting better, some
vendors are beginning to sell cards with faster core
and memory clock speeds. Getting a pre-overclocked
card from a reputable vendor is the quickest and
safest—though not the cheapest—way of getting a card
with the extra performance dialed-in, certified and
most important, covered by a warranty.
Trusting NVIDIA’s default Automatic
Fan Control is a bit too risky; it didn’t take long
for the card to soar to 88° C—and that was with just
a small bump in core and memory speed. If you’re
going to overclock the card, I strongly recommend
that you override the Automatic Fan Control and set
the fan to a higher, full-time setting. I used
RivaTuner 2.0 to set the fan to 100%. Because
the NVIDIA Control Panel doesn't save custom
overclocking profiles or settings (another bug), I
used
ATITool 0.26 to overclock the card (you have to
love the irony of having to use a
utility with ATI in its name).

An overclock of roughly 630MHz on the
core, and 974MHz on the memory, was the most stable
overclock I could achieve. A 9% boost on the core
and 8% boost on the memory over the stock settings,
is pretty much in the ballpark of the 10-12%
overclocking headroom I’ve heard that these cards
have. The card may have more in it than that, but it
would probably take water cooling and voltage
modding to dig it out. Any extra performance that
you can quickly, safely and reliably get for free,
is a good thing.
Here are the 3DMark06 results, which were run at the
default 1280x1024 and at 1920x1200 resolutions.




Final Comments
The GeForce 8800 GTX is
undoubtedly one of the most impressive products
NVIDIA has shipped to date. It can handle the most
demanding, current DirectX 9 titles at resolutions,
antialiasing and eye-candy settings that leaves
previous generation cards gasping for breath. Visual
quality is simply superb. And of course, it’s ready
for those highly anticipated DirectX 10 titles like
Crysis and
Alan Wake under Windows Vista, which promises
visuals that are even more incredible. A DirectX 10
patch for Company of Heroes has already been
announced for an early March release. Hopefully,
there will be DirectX 10 updates for some of the
more recent, popular games in the near future as
well.
The major downside is the cost of
admission. Although prices are lower than they were
when the card launched back in November, like any
flagship product, the GeForce 8800 GTX isn’t cheap.
If you have to buy a new case to fit the card, and a
heftier power supply to feed it, that will put an
even bigger dent in your wallet. Then there’s those
annoying “growing pains” issues with drivers. Any
new technology is bound to have driver issues, and the GeForce 8800 GTX is no
exception. The biggest mistake NVIDIA has ever made
was to remove the "Classic" interface for the NVIDIA
control panel, from the latest ForceWare drivers
(Version 97.92 as of this writing). I’m sure that
NVIDIA will get these annoyance straightened out
(though I don’t hold out much hope for the return of
the Classic control panel interface).
Compared to the bundles with other
cards, the e-GeForce 8800 GTX may look like
less of a bargain. EVGA may not include many extras
with the e-GeForce 8800 GTX, but their
First-Class Customer Support, supportive
Online Community, generous
Step-Up Program, and
Lifetime Warranty are worth more than extra
games, mouse pads, T-shirts and other swag.
Finally, in order to get the most of
the e-GeForce 8800 GTX, you need a fairly
powerful system. The faster your processor, the
less likely it will be a bottleneck. If you
typically game at resolutions under 1600x1200 and
that's where you're planning on staying for awhile,
then you're better off keeping your money in your
pocket (or getting the EVGA e-GeForce 8800 GTS for
considerably less money). SLI with this card at less
than 2560x1600 isn't just overkill—it's like going
Duck Huntin' with a Patriot Missile
Battery. If you're going to spring for two
GTX cards, don't forget the 30" widescreen LCD
display...
So if you’re ready for some serious
Extreme High Definition Gaming now with an eye on
the future, the EVGA e-GeForce 8800 GTX will
give you the most incredible and immersive
widescreen gaming experience ever, backed by one of
the best companies in the business.
Barry’s Rigs ‘n Reviews would like to
thank
Directron.com for making this review possible!
Final Score:

|
Summary:
Highs:
Unarguably the fastest and most
powerful next-generation gaming
video card money can buy (at least for
now). Easily runs the most demanding
DirectX 9 titles with all of their
visual effects maxed-out—at resolutions
and levels of antialiasing and
anisotropic filtering that would turn
your gaming experience into a
glorified slide-show with any other
card. Incredible visual quality and
color fidelity. Can finally
support HDR lighting and antialiasing at
the same time in games like
Elder Scrolls IV: Oblivion. HDCP
Enabled, Windows Vista Certified and
DirectX 10-ready. World class support
and limited lifetime warranty from EVGA.
Lows:
Although not the power-hog and heat
pump it was originally rumored to be,
the EVGA e-GeForce 8800 GTX
requires two PCI-Express power
connections and runs hotter than
previous generation GeForce cards. A
quality power supply that exceeds
NVIDIA’s recommended minimum specs,
and a case with a roomy interior and
good airflow characteristics is an
absolute must. Even with prices
starting to drop, the EVGA e-GeForce
8800 GTX
is still an expensive card. Until
Windows Vista and DirectX 10 games
finally reach the masses, DirectX 10
performance is still a big question
mark. Needs some hefty hardware
to get the most out of it (but it's
worth it). Current Windows XP
drivers still need work. |
|
EVGA e-GeForce 8800 GTX
Manufactured by: EVGA Corporation (www.evga.com)
Part Number: 768-P2-N31
Specifications:
Performance
NVIDIA GeForce 8800 GTX
575 MHz GPU
128 Pixel Pipelines
400 MHz RAMDAC
Memory
768 MB, 384 bit DDR3
1800 MHz (effective)
84.4 GB/s Memory Bandwidth
Interface
PCI-E 16X
DVI-I, DVI-I, HDTV
SLI Capable
Resolution & Refresh
240 Hz Max Refresh Rate
2048 x 1536 x 32bit x85Hz Max Analog
2560 x 1600 Max Digital
Driver Support
NVIDIA Forceware Unified Driver Architecture
(Windows XP/MCE)
Full DirectX 10 support
Full OpenGL 2.0 support
Minimum System Requirements
256MB system memory
450 watt power supply with a minimum of 30 amps on the
+12 volt rail (for SLI configurations please visit: www.slizone.com
for requirements)
Available 16 channel PCI Express slot
Two PCI Express supplementary power connectors or
four available hard drive power connectors from the power supply
that are connected to nothing else in the system (smaller floppy
disk drive connector is not sufficient)
CD-ROM Drive
Windows 2000/XP/MCE 2005
Windows Vista (drivers available from www.nvidia.com)
Dimensions
Height: 4.376in - 111.15mm
Length: 10.5in - 266.6mm |
