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Logitech DriveFX Axial Feedback Wheel for Xbox 360 - Page 1 of 2

 

 

Reviewed by Barry Little - August 31, 2007

Manufacturer: Logitech

Part Number: 963368-0403

Price: Check Amazon.com or Shopping.com

 

Microsoft’s Xbox 360 is the video game industry’s most prolific (and controversial) console. While it has some of the best game titles—particularly racing games—the selection of racing wheels is rather narrow compared to the PC gaming market. While Microsoft’s own Wireless Racing Wheel represents the “flagship” for the 360, a recent safety recall of the wheel has given yet another quality-control black eye to Microsoft’s embattled console. But there is one high-quality and reliable alternative that actually costs less than Microsoft’s wheel—the Logitech DriveFX Axial Feedback Wheel for Xbox 360.

 

 

 

About Logitech

 

Founded in 1981, Logitech designs, manufactures and markets personal peripherals that enable people to effectively work, play and communicate in the digital world. The company's products combine essential core technologies, continuing innovation, award-winning industrial design and excellent price performance…

 

…Logitech continues to broaden its product offering and its presence in the retail sector. This is fueled by a trend among consumers to enhance their basic PC systems with more fully featured personal peripherals that add functionality and cordless freedom to their desktops.

They are also purchasing supplementary devices designed for new applications and specific purposes such as gaming, multimedia, or audio and visual communication over the Internet. Further, Logitech’s retail business includes personal peripherals for platforms beyond the PC, such as gaming consoles, portable music players, mobile phones and home-entertainment systems.

 

Logitech International is a Swiss public company traded on the SWX Swiss Exchange (LOGN) and in the U.S. on the Nasdaq National Market System (LOGI).

 

 

Overview

 

Introduced back in 2006 (and before the release of Microsoft's Wireless Gaming Wheel and Forza Motorsport 2), Logitech released the DriveFX Axial Feedback Wheel around the same core principals as their racing wheels for other platforms—“The Three C’s”—Confidence, Control and Comfort:

 

Confidence

 Axial Feedback Technology: Get behind the wheel and let the authentic road feel guide your way.

 Standard Xbox 360® Buttons: Jump right in without learning anything new

 

Control

 Adjustable-Sensitivity Steering: Put customizable control in your grasp.

 Gas and Brake Pedals: Get instant response with true-to-life pedals.

 Wheel-Mounted Paddle Shifters: Shift through the gears lightning fast with F-1 style paddle.

 

Comfort

Injection Molded Wheel: Keep your hands comfortable with this seamless 10-inch wheel.

Soft Rubber Grips: High grade non-slip grips provide unparalleled comfort during intense racing.

 

 

The Box

 

Logitech’s famous hi-tech gradient green and black packaging is widely recognized by gamers and enthusiasts everywhere. On any store shelf crowded with gaming peripherals, the DriveFX would be hard for the average buyer to miss even if they’ve never heard of the company. The cube-shaped box isn’t much bigger than the 10-inch diameter of the wheel itself. But simple and efficient packaging has always been a Logitech hallmark. Steering clear (no pun intended) of the more excessive packaging of their competitors, the savings are passed on to you.

The DriveFX comes in Logitech's signature green and black multilingual motif. The side of the box shows the wheel's main features. On the back we learn more about Logitech's Axial Feedback Technology that promises  a more realistic and enjoyable driving experience with our Xbox 360 racing games—which we'll soon put to the test. There should be no doubt which platform Logitech's DriveFX wheel supports. The Logitech DriveFX is an official Licensed for Xbox 360 product—meaning it should work with both older and newer 360 racing titles. The heart of Logitech's Axial Feedback technology is powered by Immersion.
         
Unlike Microsoft's Wireless Racing Wheel, opening and unpacking the Logitech DriveFX is a quick and simple affair. Now that we've got everything unpacked, let's take a closer look at what we've got. First and foremost, there's the Logitech DriveFX Axial Feedback Wheel. This piece of protective film on the hub really wasn't necessary since the wheel was sealed up in a plastic bag. But Logitech always goes the extra mile in protecting their products. Not a scratch anywhere.

 

A photo of the DriveFX wheel and pedals dominates the front of the box, with Logitech’s logo in the upper right corner. “For Xbox 360” in English and French in the upper left is part of a larger label that extends over the top of the box which displays multiple views of the DriveFX wheel, assembly, and a head-on shot of the wheel. Letting the pictures do the talking, Logitech Drive FX is just below the main photo in smaller letters followed by “Axial Feedback Wheel” and “Solid Racing Performance” in English and French. A smaller Axial Feedback tag is preceded by one from Immersion—the real driving force—(no pun intended again)—behind Logitech’s line of force-feedback wheels for the PC and consoles, followed by the ubiquitous “Licensed for Xbox 360” logo for all products that pass muster for the console.

 

On the sides of the box, we find another photo—a side shot—of the DriveFX with its main features outlined in English, French and Spanish, with smaller picture of the wheel’s headset port. The back of the box shows the DriveFX against a stark white background, with a multilingual blurb on the advantages of the wheel’s Axial Feedback technology. Overall, the box gives you a pretty good indication of the Logitech DriveFX’s features and capabilities.

 

Compared to the more secure and protective inserts used inside the boxes for the Logitech MOMO Racing Force and Driving Force Pro, Logitech seems to have taken a step backward with the DriveFX. The wheel assembly is wrapped inside a thick, plastic back with the AC adapter sitting in its box on top of it. Beneath the wheel lies a cardboard separator with the pedal assembly and documentation underneath. On a more positive note, the Logitech DriveFX arrived from Amazon.com in perfect health, and can be unpacked a lot faster and easier than Microsoft’s Wireless Racing Wheel—which was as much fun to open as the Hellraiser Puzzle Box. By the time I finally got my Microsoft’s wheel unpacked, I half-expected the room to go dark with creepy mist and lights seeping through the floor, and Pinhead himself paying me a visit…

 

 

The DriveFX Wheel

 

Other console racing wheels may be less expensive, or have a flashier design with race-car-inspired features that turn out to be no more than cheap, poorly implemented gimmicks. Some are designed as wheel-based console gamepads and controllers with driving performance tossed in as an afterthought. But few of them can match the true race-car inspired design and overall quality of Logitech wheels—and the DriveFX is no exception.

 

The DriveFX has the same "strictly business" race-car inspired look as other wheels in Logitech's product line. Unlike its Playstation counterpart the Driving Force Pro , the DriveFX does not have a wheel-mounted stick-style gear shift or 900° rotation support. On the left spoke, we have the LB and D-Pad buttons. See that little black button on the lower-right? That one controls the DriveFX's sensitivity settings. The Back and Start buttons share the wheel's bottom spoke with the Controller Assignment button. Finally, the RB button shares the spotlight with the famous X, Y, B and A buttons on the right-hand spoke of the DriveFX.
         
A topside view of the wheel. ...and a view from the bottom. The cable is long enough to reach your Xbox almost anywhere. On the opposite end of this connector (which comes apart)... ...is the Extension Cable that connects to any of your 360's USB ports.

The Logitech DriveFX begins its life as a single piece of molded plastic created with a gas-assisted injection molding process, as opposed to competitor’s wheels constructed of multiple pieces with seams and joints. Logitech then wraps the wheel in heavy leather-grained vinyl with two thick, textured rubber grips on each side. The result is a wheel that is both durable and comfortable even when your palms begin to sweat during the most grueling racing sessions.

As you would expect, the DriveFX has the usual Xbox 360 support buttons for menu navigation, game setup and specific game functions. All are logically laid out within reach on each of the wheel’s spokes. The LB (Left Button) and Directional D-Pad buttons are on the left spoke (we’ll talk about what that little “mystery button” to the left of the wheel’s hub does later), with the RB (Right Button) and the blue, yellow, red and green X, Y, B, A buttons, on the right spoke. Paddle Shifters are located behind the left and right spokes. The Back, Start and Controller Assignment buttons are on the third and lower spoke. The all-black finish of the wheel accented by silver Allen-head nuts and a brushed aluminum Logitech logo on the hub, gives the DriveFX a more professional appearance than other less expensive wheels.

Your Xbox Headset plug in on the back of the wheel here. Logitech utilizes their dual-clamping system to secure the DriveFX to tables or racing seats like the Playseat and VRC. One of the Clamp-tightening Knobs. A closer look at the clamps. These do a much better job of securing the wheel than the single clamp found on other wheels. Paddle Shifters are located on the back of the left and right spokes.
         
Here we have the DB-9 female connector for the DriveFX's gas and brake pedals, and the jack for the power cord. Let's check out the other half of the kit—the Gas and Brake Pedals. Made of hi-impact plastic, both the pedals and base are a bit smaller than the ones on the Driving Force Pro and the Logitech MOMO Force Racing Wheel. That little "button" behind the gas pedal is a stop to prevent you from over-extending the pedal and possibly breaking its spring. The cable and connector that goes to the base of the wheel. Here's the bottom of the pedal base. As you can see here, it lacks the Carpet Gripping System found on the Driving Force Pro and MOMO Force wheels.

The base of the DriveFX is roughly the same size as its Playstation cousin—certainly more compact than that of the Microsoft Wireless Racing Wheel for the Xbox 360. At the top, just behind the wheel, is the port to plug in your 360 headset. The DriveFX is designed to clamp to a table (provided it is no thicker than 3 inches), or the mounting plate of racing simulator seats like the VRC or Playseat, using a pair of “C” clamps with adjustment knobs. Connectors for the pedals and power cord are on the right rear side. Logitech’s DriveFX Axial Feedback Wheel for Xbox 360 is not a wireless wheel, but connects to the 360 via a USB cable.

The Gas and Brake Pedals are made of high impact plastic, patterned after ones found in race cars. The compact, weighted base is smaller than the ones found on Logitech’s other wheels. As a result, the pedals are closer together than they would be if the base were larger. Although the base has rubber anti-skid pads, it lacks the retractable Carpet Grip System of Logitech’s PC and PS2 wheels. A stop is located behind the gas pedal. Although it doesn’t look like much, it does prevent you from over-extending the pedal and possibly damaging it during spirited driving sessions.

 

 

Installation and Playtesting

All that’s needed is to connect the DriveFX’s pedals to the wheel; the power adapter to an outlet and the USB cable to your Xbox 360, and turn on the console. The power LED at the top of the Wheel’s hub will light-up, and the Logitech DriveFX will automatically assign itself the first available controller quadrant on the 360.

The AC adapter for powering the Logitech DriveFX. From left to right: Registration Card, Installation Guide and Ergonomics/Troubleshooting/Warranty Guide. Xbox 360 or PC, I've sworn off table-tops a long time ago when it comes to racing games. And with recent revelations about Microsoft's Wireless Racing Wheel, I'm not too keen on using my lap, either. I'll be connecting the DriveFX to my Playseat. What we'll need: Velcro, Coffee Filters (for lint-free cleaning), some 91% Isopropyl Alcohol, and a pair of scissors. First, I'll remove any old Velcro, then clean the steering wheel and pedal bases on the Playseat with the alcohol. Next, I'll clean the DriveFX Pedal Base where I want to stick the Velcro strips.
         
Now I'll cut the Velcro strips. I used the can of compressed air you see in the background for blowing away dust that might get trapped between the mounting surface and the adhesive of the Velcro. Stick the two strips together. In this shot, I've peeled the protective backing off one side and applied my Velcro strips to the pedal base. Not having Logitech's retractable carpet grips actually works to my advantage here. I'll peel of the last of the protective backing... ...and stick the pedals to the pedal base on the Playseat. Pedals installed!

The hardest part of setting up the DriveFX is deciding where and how you want to set it up. Both the power and USB cords are long enough to reach your 360 console almost anywhere. Clamping the wheel to a table is obviously the easiest way. You’ll have to get a little “creative” if you’d rather use the wheel on your lap. A sturdy board from your local hardware store (or one you might have lying around the garage or basement if it’s the right size or can be made so with a saw), should do the trick.

 

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All trademarks used are properties of their respective owners.

Copyright © 2003-2008 by Barry Little. All Rights Reserved.

 

 

 
 
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